In the new system, taking into account all the changes, the service cost will be 150,000 credits, and the income will be increased by 50%. Now on the main server, the post-battle service cost is 90,000 credits, and the credit income is increased by 20% thanks to the camouflage For comparison, using a Tier X ship with permanent camouflage: So, for example, it will be easier to get 200,000 base credits (before any modifiers are applied) on Tier X ships. With the release of this overhaul, we are increasing the amount that will be easier to get, and slightly lowering the threshold from which it will be harder to get larger amounts. This made it easier to earn the base set of rewards and harder to earn more on top of that. the first 10,000 damage dealt in a battle will earn you more than the next 10,000 damage you deal). Increased the size of bonuses and added missing Free XP bonuses for some camouflages and signals.īonus to credits of standard permanent camouflages for Tier X ships increased from +45% to +50%.Ĭredit and XP rewards for performing different actions have been non-linear since the game's release: the first action taken brought more rewards than subsequent actions (e.g. It will be 13.3% less than what it costs on the main server now. In Cooperative battles, the service cost has been further reduced.
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